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Adam Creighton, Computer and Video Gaming (Subscribe)

Saturday, November 11, 2006

Game Informer November issue rocks!

OK, this is going to make me sound like such a shill, but I am not associated with them, nor do I get anything from this. Besides, none of the individual editors I've mailed have ever responded, so there's that.

But November's issue of Game Informer Magazine has got more than the usual amount of goodness.

Sure, it's got Internet-dated "secret Wii details" and TGS follow-up info.

But it also has the following:
  • A pithy piece on the PS3 launch challenges
  • A feature on "The Top 10 Cult Classics of the 21st Century (which I mostly agree with, but I probably would swap Namco's Breakdown for Amplitude)
  • A piece on XNA Studio Express (which reminded me to get my butt in gear on that front)
  • A decent "Anatomy of a Game, with a mini-deconstruction of Gears of War by CliffyB (and a nice magazine layout)
  • Interviews with Charlie Wen (one of the artists on God of War II) and Kelly Flock (EVP of prolific and diverse games publisher THQ
  • A great blowout of Dark Sector (arguably the first revealed of the next-gen games, and looking waaaay different than back then)
  • A nice (for me) retrospective of Black Isle Studios

I've mentioned this before, but you can get a subscription to Game Informer Magazine by paying to get a GameStop card, which also gets you discounts and trade-in bonuses.

The card is also know as "duh-for-gamers".

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SOURCES: Gamespot.com, joystiq.com, kotaku.com, Xbox.com, IGN, GameInformer, Official XBox Magazine, CNN, gamesindustry.biz, and others.

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