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Adam Creighton, Computer and Video Gaming (Subscribe)

Wednesday, October 17, 2007

Another place consoles are missing the boat

So, The Orange Box has flagged for me a couple of big missed opportunities for developers / publishers wanting to capitalize on things setting consoles apart from PCs.

The big one is multiplayer. I'm not talking about Xbox Live and the PlayStation Network -- I'm talking same-box, four-player mutliplayer.

I have FOUR freaking controllers! Not being able to play local Crackdown at all, only being able to do two-player local co-op for Gears of War, and having to go online to play any multiplayer Team Fortress 2 sucks. Why buy it for $60 for the Xbox 360 or PS3 (eventually?) when I can have the same same box experience (with an arguably better control set) for up to $25 less?

I can see a company mistakenly not wanting to implement local multiplayer, because of the mistaken perception they can sell more games if everybody has to buy them in order to play.

Ridiculous. I have so many friends and acquaintances who have bought games and systems because of my twice weekly open game nights. You limit the local play, you limit those sales.

I'm glad to see Halo 3 continues the 4-player same-box support, both offline and online (other than offline co-op campaign, which only supports 2, and which I maintain is likewise poor; but not as bad as all of the other games I mention).

I'd have more sympathy, but (A) I really think console multiplayer games need to support local multiplayer as a standard feature to compete in the current market, and (B) After pinging multiple game devs about this, they were pretty harsh about local multiplayer not being included because of "developer laziness" -- ouch! And those are their words, not mine).

So, get with it, kids. I would have bought The Orange Box day one if TF2 supported local 4-way play. As it is, I'll hold off until it hits a promo discount price, and if that doesn't happen well before or well after the holiday game glut, I may end up passing on the title altogether.

Oh, and Area #2 where consolers are falling short? User content. Halo 3 has the Forge level editing feature. Build from that (give us the level, map, and skin creation options we've had on the PC mod side for years).

(Oh, and don't get mad at me for mentioning Halo 3 so much. Though they do a lot of things right, their botched non-drop-in-drop-out online co-op sucks. Feel better?)

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SOURCES: Gamespot.com, joystiq.com, kotaku.com, Xbox.com, IGN, GameInformer, Official XBox Magazine, CNN, gamesindustry.biz, and others.

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