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Adam Creighton, Computer and Video Gaming (Subscribe)

Friday, February 12, 2010

How Street Fighter should look

A lot has been said about this already, so let me add my voice to the throng:

Street Fighter -- the gameplay -- should look like the stylistic trailers Capcom with which keeps teasing us.
Have you seen these? Watercolor! Splashes! Sandblasting!

Like this "Valentine's Day" trailer:


Give us beautiful innovative game visuals with the super fluid gameplay. Oh, and please take us out of "2.5D".

Put Okami, Street Fighter, and Mirror's Edge in a blender, please. Push the "Awesomate" button.

Iterate as needed.

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Wednesday, January 09, 2008

Darth Vader and Yoda in Soul Calibur IV

So I'm torn.

I like Star Wars. (Pre-new trilogy.)

I'm also a big Soul Calibur fan.

But putting Darth Vader and Yoda in Soul Calibur IV?

I need to think about this.

Your thoughts?

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Sunday, January 06, 2008

The Games of 2008: Q1

2007 is now a distant memory, and while I've still got to finish The Orange Box, Assassin's Creed, and Mass Effect (and, um, Viva Piñata), I'm already looking to the games of 2008.

So what's up for the next year of gaming after arguably the most prolific and quality-high year in the industry? Did the industry peak in 2007? Does life after Halo 3 and Portal seem a letdown?

Here are my picks -- and don't get your Underoos in a knot if your favorite game isn't here. I'm a PC and 360 gamer, so those titles are a priority for me, as are those titles on other platforms that look compelling for artistic or commercial reasons.

So "your" game may not be here, I may have forgotten some, dates may change, the game may suck, blah blah blah, wah wah wah.

Kingdom Under Fire: Circle of Doom (X360) -- Hey, an action RPG brawler retake on an action RTS mainstay, playable co-op over Xbox Live? I'm in (even if the demo was less than accessible).

Pirates of the Burning Sea (PC) -- An MMO that's not orcs 'n' elves?Let's see how it does. I probably won't play until the ninja community mod expansion pack kicks in.

Devil May Cry 4 (X360, PS3)-- I'm a franchise fan, and even if it's more of the same (but bigger, faster, more insane), it being available out of the gate on the 360 makes it a grabber for me.

Super Smash Bros. Brawl (Wii) -- If I can get a Wii, this and Super Mario Galaxy are the two boxed titles I'm likely to buy.

Lost Odyssey (X360) -- This may be the JRPG that gets me into JRPGs (sorry, Blue Dragon). Yeah, it's Mistwalker Studios, but it's from Hironobu Sakaguchi (creator of the original Final Fantasy series), composed by FF music creator Nobuo Uematsu, art by manga creator Takehiko Inoue, and written by Japanese novelist Kiyoshi Shigematsu.

The Club (PC, PS3, X360) -- Take a top-notch racing game developer and throw them at a stylistic, Running Man-esqu thinking man's FPS? I'm in.

Turning Point: Fall of Liberty (PC, PS3, X360) -- An FPS in alternative 1950s America where the Nazis won? Of course it's on my list.

Insecticide (DS, PC) -- "Insecticide is a film noir action adventure game set in a decaying world run by bugs. " Plus it's published by Gamecock Media. Who are in Austin, TX, and make me laugh.

Condemned 2: Bloodshot (X360, PS3) -- The first Condemned is one of the strongest launch games on the 360, and it still stands up. Add a more polished version of one of my favorite other vertical game engines (Lithtech) and multiplayer, and I'm ready for another "brown trouser" excursion (thank you, Brits, for that expression).

Bully: Scholarship Edition (X360, Wii) -- Bully for Rockstar for doing something different with this game. Sure, it came out the PS2 a while ago, but this version will have new classes, new content, and achievements (on the 360). Plus, the 360 version is being built using Emergent Game Technologies's Gamebryo game engine.

Viking: Battle for Asgard (PS3, X360) -- I'm a big fan of Norse mythology, action brawlers, and SEGA. It's a lock.

Destroy All Humans! Path of the Furon (PS3, X360) -- I know the writer for this, so I would suck if I didn't list it. Plus the franchise genuinely rocks on all fronts.

Haze (PS3) -- Free Radical has my eternal love for the TimeSplitters franchise (bring me TS 4!). Haze looks smart and subversive. Just bring it to 360, kids -- I'd hate to see a sales shortfall for the potential franchise by limiting yourselves to a PS3 SKU.

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Thursday, September 06, 2007

EA's Marvel Fighting Game

To summarize (again):
Adam Creighton. Video Game Nut. Comic Book fanboy. Actor. Biz and Tech Dev Wunderkind.
So of course I was stoked about EA's Comic-Con announcement of their upcoming fighting game, currently referred to as just "EA's Marvel Fighting Game."

Sure, folks may be a bit put off by EA's previous comic book brawler, Marvel Nemesis: Rise of the Imperfects, for its lopsided execution and poorly-done, non-transparent marketing tie-in, but nay-sayers should consider three things:
  1. That game had potential.
  2. It gave superstar artist Jae Lee a platform to showcase his awesome work.
  3. The new game is being done by EA Chicago, and spearheaded by Kudo Tsunoda, the wunderkind behind Fight Night Round 3 and Def Jam Icon.

There was a preview of the game when it first aired on SpikeTV's Game Head, but I noticed clips showed up online today. They're not the whole picture that was in the full episode, but they do give you gameplay, CGI cinematics, and behind-the-scenes insight. Besides Tsunoda (who continues to look like he's channeling his inner Tomonobu Itagaki), there are sound bites from Liam Miller (Line Producer), Darren Bennett (Senior Produce), Josh Tsui (Art Director), Dave Pasciuto (Lead Environment Artist), and Nathan Turner (Lead Environment Artist).

For comic book fanboys, yeah, that looks like Ultimate Captain America in the gameplay, and possibly a variation of Ultimate (shirtless) Juggernaut, but (thankfully) with the traditional helmet.

The game's still a year out, but already looks great, and I can totally see EA Chicago rising to the high bar set by Raven Software and Activision with their Marvel Ultimate Alliance game. There better be customizations and unlockables out the wazoo.

And on the sour grapes side, I'm irked host Geoff Keighley got placed into the game, when I as a trained and skilled voice and on-camera actor can't get EA to give me the time of day. And Chicago is a union town; but maybe Canuck Geoff's SAG. Dunno. End Gripe.

Anyway, the vids:

World’s First Look at the Marvel Fighting Game:

The Hulk’s Destructive Gameplay:

Level Design on the Marvel Fighting Game:

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